|
| list (surface_size size=surface_size()) |
|
void | setEntries (const std::vector< list_entry > &entries) |
|
std::vector< list_entry > | getEntries () const |
|
size_t | size () const |
|
std::vector< size_t > | getHighlighted () const |
|
void | setEntryAt (const list_entry &entry, size_t i) |
|
list_entry | getEntryAt (size_t i) const |
|
void | removeEntryAt (size_t i) |
|
void | insertEntryAt (const list_entry &entry, size_t i) |
|
void | addEntry (const list_entry &entry) |
|
void | resizeToEntries () |
|
void | retract (bool reset_top_level=false) |
|
void | retractUponDeactivation (bool r) |
|
bool | isRetractingUponDeactivation () |
|
void | displayScroll (bool display) |
|
bool | isDisplayingScroll () const |
|
bool | isDisplayingScrollNow () const |
|
void | update () |
|
| surface (surface_size size={{ 1, 1 }, { 0, 0 }}) |
|
| surface (const symbol_string &str) |
|
surface & | operator= (const symbol_string &str) |
|
array_proxy< surface > | operator[] (size_t x) |
|
const array_proxy< const surface > | operator[] (size_t x) const |
|
bool | isResized () const |
|
void | setSymbolAt (const symbol &character, vec2i position) |
|
symbol | getSymbolAt (vec2i position) const |
|
void | move (vec2i offset) |
|
void | setPositionInfo (surface_position pos) |
|
surface_position | getPositionInfo () const |
|
vec2i | getPosition () const |
|
vec2i | getGlobalPosition () const |
|
void | setAnchor (surface *surf) |
|
surface * | getAnchor () const |
|
void | setAnchorPositionInfo (anchor_position anchor_pos) |
|
anchor_position | getAnchorPositionInfo () const |
|
void | setSizeInfo (surface_size size, bool update_fixed=true) |
|
surface_size | getSizeInfo () const |
|
vec2i | getSize () const |
|
void | setSizeFunction (std::function< vec2i()> f_size) |
|
std::function< vec2i()> | getSizeFunction () |
|
void | setPositionFunction (std::function< vec2i()> f_position) |
|
std::function< vec2i()> | getPositionFunction () |
|
void | updateSurfaceSize (surface &surf) const |
|
void | updateSurfacePosition (surface &surf) const |
|
void | insertSurface (surface &surf, bool update=true) |
|
void | insertSurface (surface &surf, color_override c_override, bool update=true) |
|
void | insertSurface (surface &surf, color_transparency_override c_t_override, bool update=true) |
|
void | insertSurface (surface &surf, color_override c_override, color_transparency_override c_t_override, bool update=true) |
|
void | fill (const symbol &Symbol) |
|
void | makeTransparent () |
|
void | makeBlank () |
|
void | fillColorTransparency (COLOR_TRANSPARENCY c_t) |
|
void | fillColor (color c) |
|
void | setClearSymbol (const symbol &sym) |
|
symbol | getClearSymbol () const |
|
void | invert () |
|
void | activate () |
|
void | deactivate () |
|
bool | isActive () const |
|
| list_appearance (list_appearance_a active, list_appearance_a inactive) |
|
void | setColor (color Color) override |
|
void | setAppearance (list_appearance appearance) |
|
list_appearance | getAppearance () const |
|
void | setActiveAppearance (list_appearance_a active) |
|
list_appearance_a | getActiveAppearance () const |
|
void | setInactiveAppearance (list_appearance_a inactive) |
|
list_appearance_a | getInactiveAppearance () const |
|